Role
UX
UI
Branding
Workshop Facilitation
Graphic Design Support
Team
Too many to name! The whole team at Messhof made this happen.
Background
Messhof established a stunning art direction for their new indie game, Wheel World. But without a dedicated UI designer on their team, they were struggling to get the UX/UI to the same level of polish. I was brought on to the project to advise on the UX, focus the branding, and handle the front end of the UI.