Role

UX
UI
Branding
Workshop Facilitation
Graphic Design Support

Team

Too many to name! The whole team at Messhof made this happen.

Background

Messhof established a stunning art direction for their new indie game, Wheel World. But without a dedicated UI designer on their team, they were struggling to get the UX/UI to the same level of polish. I was brought on to the project to advise on the UX, focus the branding, and handle the front end of the UI.

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Patagonia Baltimore Branding

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Illustration Misc.